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AI Insights · Timothy · April 2022

Top 5 Superhero Games in Australia Q1 2022: Performance Review

Discover the performance trends of the top 5 superhero game apps in Australia during Q1 2022, based on data from Sensor Tower.

Top 5 Superhero Games in Australia Q1 2022: Performance Review

In Q1 2022, the top 5 superhero games in Australia showcased varied performance metrics across weekly revenue, downloads, and active users. Here, we delve into the key trends for each app, based on Sensor Tower data.

Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuating weekly revenue, starting the quarter with an impressive $137K at the end of December and then seeing a decline to as low as $32K in late February. Revenue rebounded to approximately $58K by the end of March. Weekly downloads decreased from 4K at the beginning of January to around 1.5K by the end of March. Active users also saw a downward trend, starting from 12K at the end of December and declining to about 8.4K by the end of March.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed a varied revenue pattern, peaking at around $107K in the first week of January and dropping to $17K in early March, before recovering to $64K by the end of March. Weekly downloads remained relatively stable, hovering around 300-500 throughout the quarter. Active users ranged between 6.8K to 8.3K, with a slight decline mid-quarter.

MARVEL Strike Force: Squad RPG from Scopely, Inc. had a diverse revenue trend, starting with $65K at the end of December, dipping to $28K in early March, and then climbing to $43K by the end of March. Downloads saw a significant increase in March, rising from 745 in late February to 3.6K by the end of March. Active users also increased from around 3K in late February to over 5K by the end of March.

Legendary: Game of Heroes by PerBlue Entertainment, Inc. maintained a relatively stable weekly revenue, peaking at $11K at the end of December and fluctuating around $7K to $9K for the rest of the quarter. Weekly downloads were negligible throughout the quarter. Active users started at 352 and saw a minor decline, ending the quarter at 293.

Injustice: Gods Among Us from Warner Bros. had a consistent revenue pattern, with peaks at $9.6K in mid-March and a low of $4.4K at the end of February. Weekly downloads were steady, ranging from 500 to 700. Active users remained fairly constant, fluctuating between 1.3K to 1.5K throughout the quarter.

For more detailed insights and trends on these superhero games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022